I Knew You Were Trouble!
Catchy title with a "hook" to the content of the quest Clear directions on what will be expected to complete the quest Screenshots of the...
What Makes a Quest Attractive?
Please compose a short blog (1-2 paragraphs) describing your understanding of attractive quest design in a way that is meaningful to you....
Mechanics of Game-based Learning Response
During this reading on my 3DGameLab Gamification Academy quest, for the first time I really started thinking about the characteristics of...